基于物理与生物学机理的人工鱼行为模拟

SIMULATION OF ARTIFICIAL FISHES BASED ON PHYSICAL AND BIOLOGICAL MECHANICS

  • 摘要: 针对人工鱼行为模拟中,对象与行为建模过程及动画实现工作量巨大,而且对硬件资源要求非常严格的问题,本文提出一种简化的基于物理与生物学原理相结合的对象建模方法,并运用到鱼群运动的模拟之中.在该模拟中,人工鱼群的每一个体被定义为一个自主智能体,在个体生物感知模型和群体行为运动的物理机制约束下,采用运动学原理和渐变动画技术,较好地解决了人工鱼集群运动中个体与整体之间的运动协调性问题,在普通PC机上实现了三维鱼群游动的计算机模拟,达到了较好的模拟效果.

     

    Abstract: For the artificial fish simulation, there exists a problem of huge workload demands and strict request for hardware resources to model objects and behaviors to achieve animation. In this article, a new simplified model objects method is put forward to solve this problem, based on the combining of physical and biological mechanism. This method is used to simulate the movement of fishes. In the simulation, each individual fish is defined as an independent agent, which is restrained by the physical mechanism of group activities and model of biological perception of an individual. According to the kinematics knowledge and the tweening animation technique, the problem of coordination between an individual and the overall is solved well, and good simulation of three-dimensional swimming of fishes on PC is achieved.

     

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